SO BEGINS THE ELDRITCH ARCHIVE
I have recently just wrapped up playing a six month long Traveller campaign, and it was great fun! Our ragtag group was able to work their way up from being honest free traders, to dishonest free traders, to legit privateers before all being killed horribly by a psychic brain-plague! Traveler has been an utterly unique … Continue reading Traveller Makes Perfect Player Characters
A review! My first written specifically for this blog in fact. I have recently wrapped up a several months long Dungeon Crawl Classics campaign set in the swords and sorcery world of Fritz Lieber’s city of Lankhmar using the DCC Lankhmar ruleset and I wanted to share some of my thoughts on the rules and … Continue reading A Review of DCC Lankhmar Adventure 0 – No Small Crimes in Lankhmar.
Hello everybody, I thought that it would be fun to celebrate the one year anniversary of this blog with a post expanding on the very first homebrew I posted. So below I have six more fighting styles and incantations for Lamentation of the Flame Princess’s wonderful Carcosa module. So thank you everyone who has been … Continue reading More Fighting Styles and Incantations for Carcosa
The following stat blocks were the result of an on-again off-again Planescape campaign I’ve been running in some form or another for about five years now. The various Lower Planes have always been interesting to me, the eternal battleground of war between the forces of pure evil, one seeking to control and dominate the universe, … Continue reading Planar Crawl Classics: Dastardly Devils
You’ve probably heard this one before. “I think our next game should be dark fantasy! We want a world of danger, where life is cheap and death is around every corner!“ And if you’re like me you probably responded with something like, “Hell yeah! That sounds awesome.” And why wouldn’t people be excited to play … Continue reading Dark, Deadly, and Dreary
I’ve been a fan of Kevin Crawford’s work ever since I got my hands on the free copy of classic Stars Without Number as a wide eyed fifteen-year old who had never played an RPG in his life. So the Kickstarter of his newest game, the fantasy sandbox game Worlds Without Number, got an instant … Continue reading Mighty Deeds of Arms Hack for Worlds Without Number
Dune is one of those ancient classics of the strategy board game world. It holds the distinction of being one of the first board games where the different players received vastly different advantages. And it has captured players imagination ever sine it came out decades ago. I received a copy of the reprinted and updated … Continue reading Thoughts on the Dune board game
If you’re like me you’re probably a huge fan of the old Planescape setting, and I mean, what’s not to love? Eldritch beings, worlds of ideas and belief, and fifteen factions to wheel and deal with. Those factions are probably one of the things Planescape is most known for, ranging from belligerent atheists in a … Continue reading Planar Crawl Classics: Faction Abilities
Greetings once gain everyone, I hope you all had a resplendent socially-distanced Thanksgiving this year. The other week, while waiting for our Wednesday Warhammer session to start, one of my players and I began brainstorming a new Elven Ranger career that combined beast magic with forest survival and other elf-related fun. A few hours of … Continue reading Two Careers for Warhammer Fantasy 4th Edition: The Anchorite and The Laurelon Ranger
It is not exactly surprising, and probably even expected, when players have their characters turn to criminal acts in order to get the job done. Whether the party is made up of greedy rouges or righteous paladins, they are likely to run afoul of the law at some point. And if the campaign is one … Continue reading When Players Cross the Law: OSR Crime and Heat
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